One of the most unique projects I had the pleasure of working on during my time with Imerza. We modeled the clients future development plans for downtown Tampa, Florida not once but twice. The first version was as a normal Unreal Engine 4 project, and the second version was built to be capable of being 3D printed by the client and the level would project down onto the physical model.
I worked with the team to model both versions, texture both versions, and set dress objects and foliage on the traditional game level version of the project.




