The projects featured below showcase some of the largest scale Architectural Visualization projects I had the pleasure of working on as an environment artist with Hal VR (Hoyt Architecture Labs) and Imerza.
The projects ranged from town centers like those below to single building projects to demonstrate interior units for the clients’ sales centers. All our projects were able to pair with an iPad app to navigate them.
My tasks included modeling context buildings and scenes, optimizing client models and exterior scenes, and assembling gameplay logic for interior scenes.
All projects were created in Unreal Engine 4.